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By Bartell F.E.

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Grier 2005) At its founding, the Mathematical Tables Project represented a retreat from the practices of its day. Most organizations wanted long term relationships with clerical employees. They wanted the employees to learn more about the organization, gain skill in their job and become more efficient. The most prominent expert on organizing office work in that age was William Henry Leffingwell, whose book, A Textbook of Office Management, was widely read by office directors. In it he argued that office workers needed to be permanent members of the staff.

Minsky hypothesizes that a Mind—that thinking—is made up of many small processes (which he calls “agents”); that these are simple; that they are not especially intelligent in and of themselves—And that it is the way that these things are connected that creates intelligence, as a sort of emergent property of the “thinking” system. Picking Up a Cup of Tea For example, if one wanted to pick up a cup of tea there might be several processes involved (several “agents”): • • • • 3 Your GRASPING agents want to keep hold of the cup Your BALANCING agents want to keep the tea from spilling Your THIRST agents want you to drink the tea Your MOVING agents want to get the cup to your lips ESP game is an exception here; sort of.

It used one market to get workers. That market was run by the Works Progress Administration, the financier of the project. Each day, the project would tell the main Works Progress Administration how many workers it could use and accepted the workers that came from that office. (Grier 2005) The Project operated a second market within its office. This market was represented by a rack of worksheets. Each worker would take sheets from the rack, complete the calculations and return the sheets to the rack.

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